bruh
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typedef struct {
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const unsigned int x;
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const unsigned int y;
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void*** ptr;
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} matrix2d;
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matrix2d* create_matrix2d(unsigned int x, unsigned int y);
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void deconstruct_matrix2d(matrix2d* mat);
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void print_matrix2d(matrix2d* mat);
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void fill_rand_matrix2d(matrix2d* mat);
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void set_elem_matrix2d(matrix2d* mat, void* elem, unsigned int x, unsigned int y);
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bool not_equal_mtrx(matrix2d* matA, matrix2d* matB);
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bool equal_mtrx(matrix2d* matA, matrix2d* matB);
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matrix2d* get_row_matrix2d(matrix2d* mat, int y);
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matrix2d* get_column_matrix2d(matrix2d* mat, int x);
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matrix2d* transpond_mtrx(matrix2d* mat);
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